Myth of Empires is Angela Game's multiplayer war sandbox, published by Imperium Interactive Entertainment. It entered early access in November 2021 and was fully released in February 2024. The world is inspired by ancient China, and later civilization packs added others such as the Hellenic civilization. You start as a lone survivor and, with enough work and allies, end up commanding troops in sieges of massive fortresses.

The game supports official servers, custom servers and solo or hosted play. Custom servers set their own rules for war, guilds and progression, and those rules decide whether you spend your evenings farming in peace or defending your walls.

From Survivor to Warlord

The early game is survival and crafting, with more than 1,300 recipes covering tools, weapons, armor, buildings and siege equipment. You can subdue and recruit NPCs, tame and breed horses and other animals, and even recruit elite Beast Lords. Recruits work in your settlement and fight beside you, so a well-run base is a small army in waiting.

The late game is war. Guilds build fortresses to hold territory, fight fortress battles over it, and play politics, with players competing for positions such as county magistrate. Cross-server battles take that conflict beyond a single world. Every one of these systems depends on how a server sets its rules.

What to Look For in a Myth of Empires Server

PvP, PvE or Mixed Territory

The game has both PvE and PvP territory, and servers draw the line differently. Some keep most of the map peaceful and limit fighting to set zones; others make the whole world a battlefield. Check where you can be attacked before you choose a spot for your first settlement.

Siege Schedules and War Rules

Sieges are the heart of the game, so look at when they can happen and how they are declared. Many servers limit attacks on fortresses to set times, so a guild cannot lose its walls in the middle of the night. Rules that protect new players for a while also give small guilds a chance to grow.

Guild Size and Politics

Guild caps and alliance rules decide whether one group can control the map. A server where several guilds compete for territory and titles stays interesting far longer than one where a single alliance owns everything. Ask how the server handles that balance.

Rates and the Road to War

Custom servers often raise gathering, experience, recruitment and taming rates. Boosted rates get you to sieges sooner; standard rates make every fortress a long project. Choose a pace you can keep up with, because falling behind on a war server is hard to recover from.

Official or Custom, Admins and Content

Official servers follow the developer's standard rules, while custom servers can change almost everything, for better or worse. On a custom server, look for admins who answer on Discord, publish their settings and enforce rules fairly. Check which maps and civilizations the server runs, since some come from DLC packs, and what language its players use.

Getting Started

Choose your balance of PvE and PvP first, then a rate level and a server whose siege rules suit your schedule. Join a guild early, since war in Myth of Empires is a group effort, and recruit workers as soon as you can. The ranking below lists the Myth of Empires servers players vote for here. Vote for the server you fight for - rankings reset every month, so the list reflects where wars are being fought now.