Rohan Online is a fantasy MMORPG developed by YNK Korea and released in English as Rohan: Blood Feud, with a North American open beta in May 2008 and other versions in Korea, Taiwan, Japan, Indonesia and the Philippines. Plenty of MMORPGs have open PvP; Rohan made it personal. When another player kills you, their name goes on your hit list, and once you are back on your feet you can teleport straight to them.

The English service that began in 2008 closed in October 2020, and a re-release, Rohan: Eternal Vengeance, followed that November. A sequel, ROHAN2, launched globally in 2025. Private servers serve a different crowd: players who want the original game on its classic client, with rates and rules set by a fan-run team rather than the official roadmap.

Seven Races and a Hit List

Rohan has seven races and seven classes, and your race shapes how you play from the first level. The roster covers Humans, Elves, Half Elves, Dark Elves, Giants and two races unique to the setting, the Dhan and the Dekan. Each race has a mount of its own, and the Dhan and Dekan can switch into an assassination mode that hides who they are while they hunt other players.

The vengeance system is the heart of the game. Every death at another player's hands is recorded on your hit list, and after resurrecting you can teleport to the killer for another try. That turns random ganks into feuds, and feuds into guild business. Guilds fight for control of towns in township battles, set the taxes on trade there and raid each other for treasure.

Gear has its own gamble. Forging combines general weapons into rare ones and rare weapons into unique ones, and a roll decides whether the attempt succeeds. The best weapons on any Rohan server are the result of a lot of failed rolls.

What to Look For in a Rohan Private Server

Version and Race Roster

Servers are built on different versions of the game, and not every version plays the same or has the same content. Check that the race you want is available, which maps and level cap the server uses, and what the team has changed from the original. If you are coming back after years away, a server close to the version you remember will feel like home faster.

PK Rules and Penalties

Vengeance is only fun when killing has consequences. Find out what the server does about players who kill far below their level, what a PK costs, and whether the hit list and teleport work as they should. Some players want a lawless server; most want PvP with rules everyone knows.

Forging Odds and the Shop

Because forging is a roll, success rates and protection items decide how fast top gear appears. If the shop sells items that raise those odds or prevent losses, money turns directly into PvP power. Read the shop list and the forging rates before you pick a server.

Township Wars and Guild Balance

Township battles need several guilds that can realistically win. A server where one guild owns every town has a quiet endgame and taxes nobody fights over. Look at who holds what, how long they have held it, and whether new guilds ever break through.

Rates and Population

Rohan's open world needs people in it. Very high rates empty the leveling zones within weeks, and very low ones can leave you alone on a map. Check where the players are from, which language they use, and whether your evenings match the server's busy hours.

Before Your First Feud

Pick a race whose style you will enjoy for a long time - a Dhan or Dekan if you want to hunt unseen, a sturdier race if you would rather hold the line. Check the PK rules and the forging rates, then join a guild early, because your hit list will fill up faster than you expect. Vote for the server you play on; rankings here start again every month, so the list below follows where players are now.